Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| c86263291b | |||
| 50fae3b3df | |||
| 0e75affe0d | |||
| 021acf67a0 |
@@ -76,6 +76,15 @@ jobs:
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echo "=== Build output sizes ==="
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ls -lh out/*.exe out/*.AppImage out/*.deb 2>/dev/null || true
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- name: Generate release notes
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if: steps.version-check.outputs.SKIP == 'false'
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run: |
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git fetch --unshallow 2>/dev/null || true
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chmod +x scripts/generate-release-notes.sh
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scripts/generate-release-notes.sh "${{ steps.version-check.outputs.TAG }}" > /tmp/release-notes.md
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echo "--- Generated release notes ---"
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cat /tmp/release-notes.md
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- name: Create GitHub release and upload assets
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if: steps.version-check.outputs.SKIP == 'false'
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env:
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@@ -100,5 +109,5 @@ jobs:
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gh release create "${{ steps.version-check.outputs.TAG }}" \
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--repo "$GITHUB_REPOSITORY" \
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--title "${{ steps.version-check.outputs.TAG }}" \
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--notes "Automated build for ${{ steps.version-check.outputs.TAG }}" \
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--notes-file /tmp/release-notes.md \
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"${ASSETS[@]}"
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+1
-1
@@ -1,6 +1,6 @@
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{
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"name": "krunker-civilian-client",
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"version": "0.6.0",
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"version": "0.6.1",
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"description": "Cross-platform Krunker game client",
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"main": "dist/main/index.js",
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"homepage": "https://github.com/bigjakk/Krunker-Civilian-Client",
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@@ -0,0 +1,94 @@
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#!/usr/bin/env bash
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#
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# Generate Markdown release notes from conventional commits.
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# Usage: ./scripts/generate-release-notes.sh <tag> [prev-ref]
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# e.g. ./scripts/generate-release-notes.sh v0.7.0
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# e.g. ./scripts/generate-release-notes.sh v0.7.0 abc123f
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#
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# If prev-ref is not provided, tries git describe to find previous tag.
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# If no previous ref is found, includes all commits up to HEAD.
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# Uses HEAD as the endpoint (tag may not exist in git yet).
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set -eo pipefail
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TAG="${1:?Usage: generate-release-notes.sh <tag> [prev-ref]}"
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PREV_REF="${2:-}"
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# If no prev-ref provided, try to find one from git tags
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if [ -z "$PREV_REF" ]; then
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PREV_REF=$(git describe --tags --abbrev=0 HEAD^ 2>/dev/null || true)
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fi
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if [ -n "$PREV_REF" ]; then
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RANGE="${PREV_REF}..HEAD"
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COMPARE_TEXT="**Full changelog**: \`${PREV_REF}...${TAG}\`"
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else
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RANGE="HEAD"
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COMPARE_TEXT="**Initial release**"
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fi
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# Collect commits into temp files by category
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TMPDIR_NOTES=$(mktemp -d)
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trap 'rm -rf "$TMPDIR_NOTES"' EXIT
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for prefix in feat fix refactor perf docs test chore other; do
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: > "${TMPDIR_NOTES}/${prefix}"
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done
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while IFS= read -r line; do
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[ -z "$line" ] && continue
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MATCHED=false
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for prefix in feat fix refactor perf docs test chore; do
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if [[ "$line" =~ ^${prefix}(\(.*\))?:\ (.+)$ ]]; then
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SCOPE="${BASH_REMATCH[1]}"
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MSG="${BASH_REMATCH[2]}"
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if [ -n "$SCOPE" ]; then
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echo "- **${SCOPE}**: ${MSG}" >> "${TMPDIR_NOTES}/${prefix}"
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else
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echo "- ${MSG}" >> "${TMPDIR_NOTES}/${prefix}"
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fi
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MATCHED=true
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break
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fi
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done
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if [ "$MATCHED" = false ]; then
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echo "- ${line}" >> "${TMPDIR_NOTES}/other"
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fi
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done < <(git log --format="%s" "$RANGE" 2>/dev/null)
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# Section display names
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section_title() {
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case "$1" in
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feat) echo "Features" ;;
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fix) echo "Bug Fixes" ;;
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refactor) echo "Refactoring" ;;
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perf) echo "Performance" ;;
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docs) echo "Documentation" ;;
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test) echo "Tests" ;;
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chore) echo "Chores" ;;
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esac
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}
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# Build output
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echo "# KCC ${TAG}"
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echo ""
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for prefix in feat fix refactor perf docs test chore; do
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if [ -s "${TMPDIR_NOTES}/${prefix}" ]; then
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echo "## $(section_title "$prefix")"
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echo ""
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cat "${TMPDIR_NOTES}/${prefix}"
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echo ""
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fi
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done
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if [ -s "${TMPDIR_NOTES}/other" ]; then
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echo "## Other Changes"
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echo ""
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cat "${TMPDIR_NOTES}/other"
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echo ""
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fi
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echo "---"
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echo ""
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echo "${COMPARE_TEXT}"
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@@ -679,5 +679,10 @@ export const HP_COUNTER_CSS = `
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}
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`;
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// ── Battle Pass Claim All CSS ──
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export const BP_CLAIM_ALL_CSS = `
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#claimAllBtn.disabled { opacity: 0.4; pointer-events: none; }
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`;
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/** Pre-concatenated CSS for single-call injection (excludes HIDE_ADS_CSS which is separate) */
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export const ALL_CLIENT_CSS = `${CLIENT_SETTINGS_CSS}\n${MATCHMAKER_SETTINGS_CSS}\n${TRANSLATOR_CSS}\n${ALT_MANAGER_CSS}\n${HP_COUNTER_CSS}`;
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export const ALL_CLIENT_CSS = `${CLIENT_SETTINGS_CSS}\n${MATCHMAKER_SETTINGS_CSS}\n${TRANSLATOR_CSS}\n${ALT_MANAGER_CSS}\n${HP_COUNTER_CSS}\n${BP_CLAIM_ALL_CSS}`;
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@@ -77,6 +77,7 @@ export interface AppConfig {
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deathscreenAnimation: boolean;
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hideMenuPopups: boolean;
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cleanerMenu: boolean;
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menuTimer: boolean;
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doublePing: boolean;
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cssTheme: string;
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loadingTheme: string;
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@@ -186,6 +187,7 @@ export const config = new Store<AppConfig>({
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deathscreenAnimation: true,
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hideMenuPopups: false,
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cleanerMenu: false,
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menuTimer: true,
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doublePing: true,
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cssTheme: 'disabled',
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loadingTheme: 'disabled',
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+62
-1
@@ -4,7 +4,7 @@ import type { MatchmakerConfig } from './matchmaker';
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import { initUserscripts, getInstances, setScriptEnabled } from './userscripts';
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import type { UserscriptInstance } from './userscripts';
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import { initTranslator, updateTranslatorConfig } from './translator';
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import { setDeathAnimBlock, setCleanerMenu, escapeHtml } from './utils';
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import { setDeathAnimBlock, setCleanerMenu, setMenuTimer, escapeHtml } from './utils';
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import { initChat, setBetterChat, setChatHistorySize } from './chat';
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import { initHPCounter, destroyHPCounter } from './competitive';
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import { checkChangelog } from './changelog';
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@@ -615,6 +615,13 @@ function buildGeneralSection(
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onChange: (v) => { ui.cleanerMenu = v; saveUI(); setCleanerMenu(v); },
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}));
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body.appendChild(createToggleRow({
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label: 'Menu Timer',
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desc: 'Show the game/spectate timer on the menu screen',
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checked: ui.menuTimer ?? true, instant: true,
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onChange: (v) => { ui.menuTimer = v; saveUI(); setMenuTimer(v); },
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}));
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body.appendChild(createToggleRow({
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label: 'Double Ping Display',
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desc: 'Show the real ping value (Krunker displays half the actual latency)',
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@@ -656,6 +663,7 @@ function buildGeneralSection(
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}));
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if (ui.deathscreenAnimation) setDeathAnimBlock(true);
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if (ui.menuTimer ?? true) setMenuTimer(true);
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if (ui.hideMenuPopups) startHidePopups();
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body.appendChild(createKeybindRow('Toggle Fullscreen', 'Fullscreen the game window (default F11)', bag.binds.fullscreenToggle, (b) => {
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@@ -1635,6 +1643,7 @@ ipcRenderer.on('main_did-finish-load', () => {
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if (uiConf?.deathscreenAnimation) setDeathAnimBlock(true);
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if (uiConf?.hideMenuPopups) startHidePopups();
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if (uiConf?.cleanerMenu) setCleanerMenu(true);
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if (uiConf?.menuTimer ?? true) setMenuTimer(true);
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// ── Double ping display ──
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if (isGamePage && (uiConf?.doublePing ?? true)) {
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@@ -1689,6 +1698,58 @@ ipcRenderer.on('main_did-finish-load', () => {
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checkChangelog(currentVersion, uiConf?.lastSeenVersion || '');
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}
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// ── Battle Pass Claim All (game page only) ──
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// Poll for .bpBotH element — injects button when BP window is visible
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if (isGamePage) {
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const getClaimable = () => Array.from(document.querySelectorAll('.bpClaimB')).filter(
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(el: any) => el.offsetParent !== null && el.textContent?.trim() === 'Claim'
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);
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setInterval(() => {
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const bar = document.querySelector('.bpBotH') as HTMLElement | null;
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if (!bar || bar.offsetParent === null) return;
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const existing = document.getElementById('claimAllBtn');
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if (existing) {
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// Update state on re-check (rewards may have become claimable)
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const claimable = getClaimable();
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if (claimable.length > 0) {
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existing.textContent = 'Claim All';
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existing.classList.remove('disabled');
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} else {
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existing.textContent = 'Nothing to Claim';
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existing.classList.add('disabled');
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}
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return;
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}
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const claimable = getClaimable();
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const btn = document.createElement('div');
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btn.className = 'bpBtn skip';
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btn.id = 'claimAllBtn';
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btn.style.cssText = 'margin-left: 8px; cursor: pointer; background: #4CAF50;';
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if (claimable.length > 0) {
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btn.textContent = 'Claim All';
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} else {
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btn.textContent = 'Nothing to Claim';
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btn.classList.add('disabled');
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}
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btn.addEventListener('click', async () => {
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if (btn.classList.contains('disabled')) return;
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(window as any).playSelect?.(0.1);
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const items = getClaimable();
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if (items.length === 0) return;
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btn.textContent = 'Claiming...';
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btn.classList.add('disabled');
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for (const item of items) {
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(item as HTMLElement).click();
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await new Promise(r => setTimeout(r, 200));
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}
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const remaining = getClaimable();
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btn.textContent = remaining.length > 0 ? 'Claim All' : 'Nothing to Claim';
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btn.classList.toggle('disabled', remaining.length === 0);
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});
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bar.appendChild(btn);
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}, 500);
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}
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// ── Initialize userscripts ──
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const usEnabled = usConf ? usConf.enabled : true;
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if (usEnabled) {
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@@ -101,6 +101,57 @@ const CLEANER_MENU_CSS = `
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.headerBarR { right: -23px !important; }
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`;
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// ── Menu Timer ──
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// Shows the native spectate/game timer prominently on the menu screen.
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// CSS approach from crankshaft/glorp.
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const MENU_TIMER_ID = 'kpc-menuTimer';
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const MENU_TIMER_CSS = `
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#uiBase.onMenu #spectateUI { display: block !important; }
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#uiBase.onCompMenu.onMenu #specTimer,
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#uiBase.onMenu #specGMessage,
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#uiBase.onMenu #spec1,
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#uiBase.onMenu #specGameInfo,
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#uiBase.onMenu #spec0,
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#uiBase.onMenu #specControlHolder,
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#uiBase.onMenu #specNames { display: none !important; }
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#uiBase.onMenu #spectateHUD {
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box-sizing: border-box; display: flex !important; justify-content: center;
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height: 0.5rem; white-space: nowrap; width: max-content;
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position: fixed; top: calc(50% + 140px);
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}
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#uiBase.onMenu #spectateHUD #specGMessage { top: 0; }
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#uiBase.onMenu #spectateUI > #spectateHUD { z-index: 1; transform: unset; }
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#uiBase.onMenu .spectateInfo {
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position: fixed; top: calc(50% + 80px); left: 50%; transform: translate(-50%, -50%);
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}
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#uiBase.onMenu #spectateUI div .spectateInfo #specTimer {
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background-color: transparent; padding: 25px; font-size: 42px; border-radius: 0.5em;
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}
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#uiBase.onMenu #specKPDContr { display: none; }
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#uiBase.onMenu #spectateUI div#specStats {
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position: absolute; top: calc(50% + 13em); left: 50%; transform: translateX(-50%); z-index: 1;
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}
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#uiBase.onMenu #spectateUI div#specStats:before {
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content: "Spectating"; position: absolute; bottom: 100%; left: 50%;
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transform: translateX(-50%); font-size: 1.2em; padding-bottom: 0.5em;
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}
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`;
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export function setMenuTimer(enabled: boolean): void {
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let el = document.getElementById(MENU_TIMER_ID);
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if (enabled) {
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if (!el) {
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el = document.createElement('style');
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el.id = MENU_TIMER_ID;
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el.textContent = MENU_TIMER_CSS;
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document.head.appendChild(el);
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}
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} else if (el) {
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el.remove();
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}
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}
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export function setCleanerMenu(enabled: boolean): void {
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let el = document.getElementById(CLEANER_MENU_ID);
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if (enabled) {
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Reference in New Issue
Block a user